html "
 <Style Type='Text/CSS'>
 <!--
 Input{}
 .blokje{
 Height:48px;
 Width:48px;
 Font-Size:16pt;
 Font-Weight:900;
 Font-Family:Comic Sans MS,Arial,Verdana;
 Text-Align:Center;
 }
 .knopje{
 Width:144px;
 }
 -->
 </Style>
"
html "
<Input Type=""Button"" Title=""Click here to play again"" Name=""beurten"" Width=""164px"" Class=""knopje"" Value=""Player 1"" onClick=""wie = 'Player 1'; initieer()"">
<Table CellPadding=""0"" CellSpacing=""0"" Border=""0"">
 
<Script Language=""JavaScript"">
<!--//
for (i = 1; i < 10; i++) {
if (i % 3 == 1) {document.write('<Tr>');}
document.write('<Td><Input Type=""Button"" Name=""' + i + '"" Value=""    "" Class=""blokje"" onClick=""wijzig(this.form,this)""></Td>');
if (i % 3 == 0) {document.write('</Tr>');}
}
//-->
</Script>
 
</Table>
 
<Input Type=""CheckBox"" Title=""Click here to change from 2 players or computergame"" Name=""automaat"" Value=""2 players"" Id=""autmat"" onClick=""if (this.value == 'Computer') {this.value = '2 players'; auto = 0} else {this.value = 'Computer'; auto = 1}; wie = 'Player 1'; initieer();""><Label For=""autmat"">against the computer</Label>
 
<Table CellPadding=""0"" CellSpacing=""0"" Border=""1"">
<Tr BgColor=""Silver"">
<Td Align=""Center""> Player 1 </Td>
<Td Align=""Center""> Player 2 </Td>
<Td Align=""Center""> Remise </Td>
</Tr>
<Tr BgColor=""Silver"">
<Td Align=""Center""><Input Style=""BackGround-Color:Transparent;Border:Solid 0px;Text-Align:Center"" Type=""Text"" Size=""3"" ReadOnly Title=""Player 1"" Name=""speler1"" Value=""0""></Td>
<Td Align=""Center""><Input Style=""BackGround-Color:Transparent;Border:Solid 0px;Text-Align:Center"" Type=""Text"" Size=""3"" ReadOnly Title=""Player 2"" Name=""speler2"" Value=""0""></Td>
<Td Align=""Center""><Input Style=""BackGround-Color:Transparent;Border:Solid 0px;Text-Align:Center"" Type=""Text"" Size=""3"" ReadOnly Title=""Remise"" Name=""remise"" Value=""0""></Td>
</Tr>
</Table>
</Form>
</Center>
 
<Script Language=""JavaScript"">
<!--//
 
timerID = xtal = ytal = ztal = auto = 0;
wie = 'Player 1';
 
function initieer(){
    clearTimeout(timerID);
    cel = new Array(0,0,0,0,0,0,0,0,0,0);
    aanv = new Array(); strat = verd = leeg = aanv;
    beurt = wissel = 1; wint = keren = 0;
    document.forms[0].speler1.value = xtal;
    document.forms[0].speler2.value = ytal;
    document.forms[0].remise.value = ztal;
    if (wie != 'Start') {
    for (i in cel) {
            cel[i] = 0; if (i > 0) {document.forms[0].elements[i].value = ''};
            }
    }
    document.forms[0].beurten.value = wie;
}
 
function zetten() {
    clearTimeout(timerID);
    if (aanv[0] > 0) {
        slag = aanv[Math.floor(Math.random() * 10) % aanv.length]
    } else if (verd[0] > 0) {
        slag = verd[Math.floor(Math.random() * 10) % verd.length];
    } else if (strat[0] > 0) {
        slag = strat[Math.floor(Math.random() * 10) % strat.length];
    } else {
        slag = leeg[Math.floor(Math.random() * 10) % leeg.length];
    }
 
    if (beurt == 0 && slag > 0) {document.forms[0].elements[slag].click()};
}
 
 
function win() {
  if (    cel[1] + cel[2] + cel[3] == 3 ||
    cel[4] + cel[5] + cel[6] == 3 ||
    cel[7] + cel[8] + cel[9] == 3 ||
    cel[1] + cel[4] + cel[7] == 3 ||
    cel[2] + cel[5] + cel[8] == 3 ||
    cel[3] + cel[6] + cel[9] == 3 ||
    cel[1] + cel[5] + cel[9] == 3 ||
    cel[3] + cel[5] + cel[7] == 3
     ) {
 
    if (confirm(""Player 1: You win !!!\nDo you want to play again?""))
    {
    wint = 1;
    xtal++; wie = 'Player 1'; timerID = setTimeout('initieer()',800)
    } else {
    xtal++; wie = 'Start'; timerID = setTimeout('initieer()',800)
    };
    }
  if (    cel[1] + cel[2] + cel[3] == 30 ||
    cel[4] + cel[5] + cel[6] == 30 ||
    cel[7] + cel[8] + cel[9] == 30 ||
    cel[1] + cel[4] + cel[7] == 30 ||
    cel[2] + cel[5] + cel[8] == 30 ||
    cel[3] + cel[6] + cel[9] == 30 ||
    cel[1] + cel[5] + cel[9] == 30 ||
    cel[3] + cel[5] + cel[7] == 30
     ) {
    if (confirm(((auto == 1) ? ('Computer wins, sorry') : ('Player 2: You win !!')) + ""!\nDo you want to play again?"")) {
    ytal++; wie = 'Player 1'; timerID = setTimeout('initieer()',800)
    } else {
    ytal++; wie = 'Start'; timerID = setTimeout('initieer()',800)
    };
   }
}
 
function wisselen(beurt){
  if (wissel == 1)  {
    if (beurt == 0) {
        beurt = 1;
        wie = ""Player "" + 1
    }
    else {
        if (auto == 0) {beurt = 0;
    wie = ""Player "" + 2} else {beurt = 0; wie = ""Computer"";}
    }
      if (keren == 9
     ) {
    if (confirm(""Remise!!!\n\nDo you want to play again?"")) {
    ztal++; wie = 'Player 1'; timerID = setTimeout('initieer()',800)} else
    {ztal++; wie = 'Start'; timerID = setTimeout('initieer()',800)};
      }
 
  }
  else {
    beurt = beurt;
  }
  wissel = 1;
  return(beurt);
}
 
function wijziging(klik) {
 
plek = cel[klik]; geklikt = klik;
 
if (plek == 0){
   if (beurt == 0){
    xo = ""O"";
    plek = 10;
   } else {
    xo = ""X"";
    plek = 1;
   }
cel[klik] = plek; keren++;
}
else {
   if (plek == 10){
       xo = ""O"";}
   if (plek == 1){
       xo = ""X"";}
   wissel = 0
}
return(xo);
}
 
function verdedig() {leeg = new Array(); verd = new Array();
for (i = 1; i < 10; i++) { oud = cel[i]; cel[i] = 1;
  if ( (cel[1] + cel[2] + cel[3] == 3 ||
    cel[4] + cel[5] + cel[6] == 3 ||
        cel[7] + cel[8] + cel[9] == 3 ||
        cel[1] + cel[4] + cel[7] == 3 ||
        cel[2] + cel[5] + cel[8] == 3 ||
        cel[3] + cel[6] + cel[9] == 3 ||
        cel[1] + cel[5] + cel[9] == 3 ||
        cel[3] + cel[5] + cel[7] == 3) && oud == 0
     ) { verd[verd.length] = i}
   cel[i] = oud;
   if (cel[i] == 0) {
   if (keren != 1) {leeg[leeg.length] = i} else
   if (cel[5] == 0) {leeg[0] = 5; leeg[1] = 10 - geklikt} else
   if (i % 2 != 0) {leeg[leeg.length] = i}
   };
}
}
 
function aanval() {aanv = new Array();
for (i = 1; i < 10; i++) { oud = cel[i]; cel[i] = 10;
  if ( (cel[1] + cel[2] + cel[3] == 30 ||
    cel[4] + cel[5] + cel[6] == 30 ||
        cel[7] + cel[8] + cel[9] == 30 ||
        cel[1] + cel[4] + cel[7] == 30 ||
        cel[2] + cel[5] + cel[8] == 30 ||
        cel[3] + cel[6] + cel[9] == 30 ||
        cel[1] + cel[5] + cel[9] == 30 ||
        cel[3] + cel[5] + cel[7] == 30) && oud == 0
     ) { aanv[aanv.length] = i}
cel[i] = oud;
}
}
 
function strategie() {strat = new Array();
for (i = 1; i < 10; i++) { oud = cel[i]; cel[i] = 10;
  if ( (cel[1] + cel[2] + cel[3] == 20 ||
    cel[4] + cel[5] + cel[6] == 20 ||
        cel[7] + cel[8] + cel[9] == 20 ||
        cel[1] + cel[4] + cel[7] == 20 ||
        cel[2] + cel[5] + cel[8] == 20 ||
        cel[3] + cel[6] + cel[9] == 20 ||
        cel[1] + cel[5] + cel[9] == 20 ||
        cel[3] + cel[5] + cel[7] == 20) && oud == 0
     ) {
     if (keren != 3) {strat[strat.length] = i} else if (i % 2 != 0) {strat[strat.length] = i}
     }
cel[i] = oud;
}
}
 
function wijzig(form,element){
    wijziging(element.name);
    element.value = xo;
    beurt = wisselen(beurt);
    form.beurten.value = wie;
    verdedig(); aanval(); strategie(); win();
    if (auto == 0 || wint == 1) {return} else {
    timerID = setTimeout('zetten()',600)
    }
}
 
initieer();
 
//-->
</Script>
"
wait